But if you have the improved called shot feat, can you then use vital strike. At 10th level, she is instead treated as though she possessed the Improved Vital Strike feat. You are skilled at landing blows right where you want to. At 6th level level, an iron general gains Vital Strike as a bonus feat. At 11th level, they gain Improved Vital Strike. It should be noted that Improved Natural Attack is a monster feat, so some DMs might be iffy on PCs taking it. Prerequisites: Vital Strike, base attack bonus +11. Vital Tension [Tension] (Requires Striker 5) The striker can spend 1 tension to be treated as though she had the Vital Strike feat for a number of rounds equal to her Constitution modifier. Benefit: When you use the attack action, you can make one attack at your highest base attack bonus that deals additional damage. Improved Assistance (Champion, Combat) [S&P] You add a bit of extra aid when coordinating a technique. You can make a single attack that deals a large amount of damage. Benefit: When you use the attack action, you can make one attack at your highest base attack bonus that deals additional damage. Reflexive Stances Feat 20. Improved Unarmed Strike† You are considered to be armed even when unarmed — you can make unarmed attacks that deal 1d3 bludgeoning damage (if Medium; 1d2 if Small). Vital Strike can only be used as part of an attack action, which is a specific kind of standard action. In case you're wondering, in this case, you need a bonus to damage of less than 7 in order to make Vital Strike worthwhile. Prerequisites Vital Strike. Greater Vital Strike: Quadruple weapon damage. Benefit: As a standard action, you can make one attack at your highest base attack bonus that deals additional damage. Improved Unarmed Strike: Combat Even unarmed you are considered armed and deal 1d3 bludgeoning damage with unarmed attacks (1d2 if Small). I am not sure on how rays fall under that, but you can take feats like improved critical (rays) and weapon focus (rays), which seems to treat them as weapons, but I would say that they are not personally. At 10th level, she is instead treated as though she possessed the Improved Vital Strike feat. Prerequisites: Vital Strike, base attack bonus +11. Benefit: Befuddling Strike forces a foe damaged by your unarmed attack to attempt a Fortitude saving throw (DC = 10 + 1/2 your character level + your Wisdom modifier), in addition to dealing damage normally. Feats can give your character various bonus or allow them to perform all sorts of actions. Feats can give your character various bonus or allow them to perform all sorts of actions. Combines: Cleave and Cleaving Finish. You can make a single attack that deals a large amount of Damage. At 1st level, whenever an iron general uses the charge action and makes an attack with an unarmed strike, they can make a second attack with an unarmed strike; this second attack takes a -2 penalty. Devastating Strike: This feat is severely limited by the +6 damage bonus cap. Prerequisites: Int 13, Combat Expertise. Greater Vital Strike would be fun to use with butchering axe or large/huge 2h weapons, or maybe if you move and attack in the same round (if it's possible with GVS), but I would advise against spending two feats on it (Improved Vital Strike isn't needed to be picked before, the most useless feat I guess). Spring Attack is a special kind of full-round action that includes the ability to make one melee attack, not one attack action. The most effective Vital Strike build I've seen was a Barbarian with the Furious Finish. Modified feats serve to fulfill the prerequisites of any additional feat that requires one or more of the feats which have been combined into them. I know Vital Strike isn't the most optimized of feats for damage, but if you really wanted to make the most of it in melee, what build would you go for? Some say that the additional damage is multiplied by the total number of dice rolled and others say it is multiplied by the vital strike tier (2 for basic, 3 for improved, 4 for greater). For example, if using Improved Vital Strike, you would roll the weapon’s damage dice for the attack four times before adding other damage … Improved Vital Strike Make an Edit Report a Problem Pathfinder Roleplaying Game Core Rulebook You can make a single attack that deals a large amount of damage. No. These extra weapon damage dice are not multiplied on a critical hit, but are added to the total. Any feat, item, or ability referencing the caster level of Arcane Strike instead uses the magic skill bonus. How would you make it work for you? Prerequisites: Vital Strike, base attack bonus +11. for example, you could vital strike with a flame blade as the spell creates something that it like a scimitar.. With a light weapon, elven curve blade, estoc or rapier made for a creature of your size category, you may use you Dexterity modifier instead of Strength on attack rolls. No. Improved Vital Strike is a feat in Pathfinder: Kingmaker. Benefit: As a standard action, you can make one attack at your highest base attack bonus that deals additional damage. Feat Type(s) Combat; Prerequisites. Gladiator. Vital Strike: This feat is a terrible option for a natural weapon-based build. The best vital strike build is in a technology guide using campaign with the X-laser throwing 5d6x4 up as unmodified damage. Its very low feat requirement as the only real necessary feat you need is power attack. You use unusual gravities to adjust your vital strikes. The Improved and Greater Called Shot make a Called Shot into a substitute for a regular attack, so they may be combinable with Vital Strike. Benefit: As a standard action, you can make one attack at your highest base attack bonus that deals additional damage. Penetrating Strike : One method to counteract the presence of sub-standard feats, the benefits of some feats have been altered or combined to help make them more useful, valuable, or fun. Prerequisites: Vital Strike, base attack bonus +11. [less than 14 for improved Vital Strike and less than 21 for Greater Vital Strike] At 6th level, you can count on having a +2 sword fairly soon, so you'd need a strength of 17 or lower just to make the feat worthwhile. Roll the weapon’s damage dice for the attack three times and add the results together before adding bonuses from Strength, weapon special abilities (such as flaming), precision based damage, and other damage bonuses. 2013-05-25, 05:40 PM. That's actually an AMAZING option - especially if the Barbarian has the "end rage in … If you only get you make one attack, you should be charging so that you can get in position to make a full attack. Pathminder, Copyright 2016, Drumanagh Wilpole. Benefit: When using any Vital Strike feat in an area of light or heavy gravity, roll the weapon’s damage dice for the attack one additional time. You can take things like Vital strike and improved vital strike for those moments you cant charge pounce. Prerequisites: Vital Strike, Base Attack Bonus +11. Feats; Improved Vital Strike Source: Pathfinder Roleplaying Game Core Rulebook ↓ Attributes. Failure The creature takes 2d10 damage of the same type as your Strike, or 2d12 damage if you are Entertaining. You can make a single attack that deals a large amount of damage. The text on this page is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a. feat.. At 12th level, with an enlarged battle axe (3d6), Improved Vital Strike and Devastating Strike, he was doing 3d6+6 and 6d6 from the Vital Strike tree. Benefit: When you use the attack action, you can make one attack at your highest base attack bonus that deals additional damage. Improved Vital Strike is a Feat in Pathfinder: Kingmaker. Improved Vital Strike (Combat) You can make a single attack that deals a large amount of damage. Improved Vital Strike (Combat) You can make a single attack that deals a large amount of damage. Still, +6 damage with no penalty is pretty great. The only thing that pops immediately to mind is to start with a Titan Mauler barbarian and wield an oversized Greataxe of Greatsword. Can Vital Strike be used on a charge? Benefit: As a standard action, you can make one attack at your highest base attack bonus that deals additional damage. If it is a "weapon like spell" it would work. *It says on the Called Shot page that Vital Strike cannot be used as Called Shots, but cites the fact that Called Shot is a full-round action as the reason. Prerequisites: Vital Strike; Heavy Gravity Acclimation or Light Gravity Acclimation. Effect: If you make a melee attack, and your target drops to 0 or fewer hit points as a result of your attack, you can m… Take the full feat chain for 20d6, 30d6 under enlarge person. Improved Vital Strike Feat 20. Prerequisites: Mind sphere, Improved Unarmed Strike. You can make a single attack that deals a large amount of damage. Improved Vital Strike Edit Page Content. Benefit: When you use the attack action, you can make one attack at your highest base attack bonus that deals additional damage. Prerequisites: Improved Vital Strike, Mythic Vital Strike, Vital Strike, base attack bonus +11, 5th mythic tier. Vital Strike; base attack bonus +11 Benefit. Spring Attack is a special kind of full-round action that includes the ability to make one melee attack, not one attack action. Thrown Weapon. Improved Vital Strike† BAB 11, Vital Strike: You can make a single attack that deals a large amount of damage. Improved Vital Strike : Combat : BAB 11, Vital Strike ... +4 to hit while flanking and your critical hits provoke attacks of opportunity for your ally if he also has this feat. When you use the attack action, you can make one attack at your highest base attack bonus that deals additional damage. At 10th level, Multiattack and Improved Vital Strike are added to the list. Prerequisites: Vital Strike, base attack bonus +11. Feat Type(s) Combat; Prerequisites. Improved Vital Strike is a Feat in Pathfinder: Kingmaker. You can make a single attack that deals a large amount of damage. If you follow the Path of the Fletcher, you may choose from the following list whenever you gain a Path feat… Game content and materials are trademarks and copyrights of their respective publisher and its licensors. Improved Vital Strike: Triple weapon damage. Vital Strike on a Greatsword buffed with Lead Blades (via 1st level pearl of power present to the wizard, or via an oil) is a feat for +10 damage on a move+attack at level 6. Contributions to Fextralife Wikis are licensed under a, Improved Vital Strike - Pathfinder Kingmaker. Weapon Finesse is a Feat in Pathfinder: Kingmaker.Feats can give your character various bonus or allow them to perform all sorts of actions. You must declare that you are using this feat before you make your attack roll—thus, a failed attack roll ruins the attempt. PFSRD:Improved Vital Strike This material is published under the OGL Improved Vital Strike (Combat) You can make a single attack that deals a large amount of damage. Vital Strike (Mythic) You can strike your foes with incredible force. I know Vital Strike isn't the most optimized of feats for damage, but if you really wanted to make the most of it in melee, what build would you go for? You can make a single attack that deals a large amount of damage. These extra weapon damage dice are not multiplied on a critical hit, but are added to the total. Improved Vital Strike : Combat : BAB 11, Vital Strike ... +4 to hit while flanking and your critical hits provoke attacks of opportunity for your ally if he also has this feat. Prerequisites: Vital Strike, base attack bonus +11. Feats can give your character various bonus or allow them to perform all sorts of actions. If not for this limit, this feat would be the most important feat in the Vital Strike chain. Vital Strike can only be used as part of an attack action, which is a specific kind of standard action. Charging uses similar language and can also not be used in combination with Vital Strike. Roll the weapon's damage dice for the attack three times and add the results together before adding bonuses from Strength, weapon abilities (such as flaming), precision-based damage, and other damage bonuses. This page was last edited on 14 July 2017, at 15:27. Improved Vital Strike (Combat) You can make a single attack that deals a large amount of damage. Effects [edit | edit source] You can make a single attack that deals a large amount of damage. If you make a successful unarmed strike against an opponent, it takes a -1 penalty to all Will saves until the end of your next turn. Benefit: You receive a +2 bonus on attack rolls when making a called shot. There is some debate as to how mythic vital strike damage is calculated. Open Game License v 1.0a, Copyright 2000, Wizards of the Coast, Inc. System Reference Document, Copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Dave Arneson. You can make a single attack that deals a large amount of damage. I don't want a cheated level 20 build that is not realistic. At 6th level, Eldritch Fangs and Vital Strike are added to the list. Prerequisites: Vital Strike, base attack bonus +11. Improved Called Shot. Intimidating Prowess: General In addition, you are considered an arcane caster for the purpose of qualifying for feats that require Arcane Strike as a prerequisite. That's actually an AMAZING option - especially if the Barbarian has the "end rage in … When you use Vital Strike, increase the damage by one damage die, and your Strike gains the following failure effect. Improved Vital Strike: Still the same issue that Vital Strike faces for most rangers. Cleave Prerequisite: Strength 13, BAB +1. Pathfinder Roleplaying Game Core Rulebook. Improved Vital Strike (BAB 11) Greater Vital Strike (BAB 16) With BAB 16 it means we need a full BAB character to reach the end of this feat chain within the game itself, kinda. Improved Vital Strike Make an Edit Report a Problem Pathfinder Roleplaying Game Core Rulebook You can make a single attack that deals a large amount of damage. Last edited by Kudaku; 2013-05-25 at 05:24 PM. Improved Vital Strike (Combat) You can make a single attack that deals a large amount of damage. Path of the Fletcher. Improved Vital Strike is a Feat in Pathfinder: Kingmaker. Benefit: Whenever you use Vital Strike, multiply the Strength bonus, magic bonus, and other bonuses that would normally be multiplied on a critical hit by the number of weapon damage dice you roll for that feat. Benefit: By studying precisely where and how to strike your enemies, you can interrupt the biological processes that contribute to mental stability. You can make a single attack that deals a large amount of damage. Gladiator Penetrating Strike : Benefit: As a standard action, you can make one attack at your highest base attack bonus that deals additional damage. Vital Strike; base attack bonus +11 Benefit. Vital Strike on a Greatsword buffed with Lead Blades (via 1st level pearl of power present to the wizard, or via an oil) is a feat for +10 damage on a move+attack at level 6. Benefit: As a standard action, you can make one attack at your highest base attack bonus that deals additional damage. Improved Vital Strike: Combat BAB 11, Vital Strike: As a standard action, make a full BAB attack that deals extra damage equal to 3x the weapon's damage die. Content is available under CC BY-NC-SA 3.0 unless otherwise noted. Vital Tension [Tension] (Requires Striker 5) The striker can spend 1 tension to be treated as though she had the Vital Strike feat for a number of rounds equal to her Constitution modifier. Benefit: When you use the attack action, you can make one attack at your highest base attack bonus that deals additional damage. Same type as your Strike, base attack bonus that deals a large amount of damage at 15:27 power. 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